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THE WORLD OF THE WORLD OF
VIDEO The World of Video Games VIDEO
GAMES explores the many topics and VIDEO GAMES THE WORLD OF VIDEO GAMES AND GAMES
controversies in the video game industry.
Readers will learn about such topics as the
history of video games, breakthrough technologies, and CULTURE
the rising popularity of E-Sports. They will understand how
video games affect both individual people and society. The books
look ahead to the future, charting the likely future paths of the By Carolyn Williams-Noren
video game industry. Each volume includes diagrams to enhance
readers’ understanding of complex concepts, source
notes, and an annotated bibliography to facilitate
deeper research. VIDEO GAMES AND CULTURE
TITLES IN THE
SERIES INCLUDE:
VIDEO GAME
ADDICTION
E-SPORTS
AND THE WORLD OF VIDEO GAMES AND
COMPETITIVE GAMING CULTURE
VIOLENCE
GAMING AND VIDEO GAMES
TECHNOLOGY: ReferencePoint Press
BLURRING REAL AND YOUTH
VIRTUAL WORLDS AND VIDEO GAMES