Page 18 - My FlipBook
P. 18
Pew Research Center, 51 Shenandoah University, 59
Pham, Anathan “ana,” 11 shooter games
Pham, Peter, 52 first-person, 16
Philadelphia Fusion (esports third-person, 17–19
team), 29 Siege (first-person shooter game),
players 16, 54
average salary of, 29 Skipper, John, 9
as foundation of esports, 24 Sotala, Joona “Serral,” 16
game house living for, 27–29 Special Force II (first-person
importance of teams to, 37–38 shooter game), 16
lack of security for, 30 sports games, 20–22
route from amateur to pro, Spoto, Michael, 21–22
24–26 StarCraft II (real-time strategy
PlayerUnknown’s Battlegrounds game), 15–16, 25
(PUBG, third-person shooter Staurowsky, Ellen, 64
game), 17, 19 Strahan, Michael, 48
PlayVS (high school esports Street Fighter (fighting game),
organization), 52, 53–54, 73 19–20, 35
Project CARS Electronic Sports subscribers, 29
League, 22 Super Smash Bros (fighting
PSG.LGD (esports team), 12 game), 20, 54
PUBG Global Championship, 19
Puyo Puyo (tile-matching puzzle Taavitsainen, Topias Miikka
game), 23 “Topson,” 11, 12
Team Fortress 2 (first-person
racing games, 22 shooter game), 16
Rainbow Six (first-person shooter teams
game), 16, 54 college, growth in, 51
real-time strategy games, 15 high school, 51–54, 56–58
Reddish, Cam, 43 guide to building, 55
Rent, Kerwin, 58 importance of, 37–39
Reyes, Mariel Soto, 49–50 as magnet for advertisers,
Robert Morris University, 60, 61 39–40
Rodriguez, Alex, 8, 41, 48 owners of, 43–44
Tekken (fighting game), 20
Schmale, Michael “SpaceLy,” 27, Tenney, Turner Ellis “Tfue,” 32–
29, 30 33
704Games (video game Tetris (tile-matching puzzle
developer), 22 game), 23
77